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How to texture!? [Dropship]

WilliamHuds
polycounter lvl 11
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WilliamHuds polycounter lvl 11
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Hey Everyone! I'm a long time lurker, first time poster, I'm trying to get out of my shell and all that.

Anyways, on to the meat of my issue; I've recently tried to pick up HardSurface modeling (in the sense of robots, dropships, the like), and while I think my modeling is coming along nicely, I was wondering if theres any kind of methodology to texturing hard surfaces that's different than organic models? do I follow the same pipeline?

Any help would be appreciated, Thanks!

-Will

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