hey guys,
we need to pick up a heavy hitting environment artist. doesn't have to be super Sr. but experience/skills are needed. must be comfortable with terrain generation on top of the prop work. shoot me those portfolios if interested. were in the Valley, LA area.
im on the character/hard surface team, ill manage the messages but pass everyting onto the enviro lead.
cheers!
Replies
one or two asked for some pointers, ill get to it if you can hold out until this weekend (production life ).
keep crushing dudes!
for the posters who asked about the role, its pretty standard, the description on the site covers it fairly well. we would like previous game experience, but as long as the works good. we can go from there.
cheers