Hi guys, a friend and I are working on a payload map. I am the environment artist on the team and we've come to the conclusion that, to speed up the production process of the pipeline, we'd like to invite a texture artist to our team.
The following is an example of an asset that I modeled that'll be used in this medieval themed (i.e, Degroot Keep themed) payload map:
https://sketchfab.com/models/eff8352a283a46f3ba7a85fbf5b7c5b0
To talk further, reply to this thread or add me on Steam.
http://steamcommunity.com/id/Graham3D/
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p.s., your Gauss sentry is really cool