I'm building a model for a modelling contest at my school and I've officially spent enough time on it to not be able to see what's wrong with it anymore.
The model doesn't need to be textured since it will be 3-D printed if it wins but I would just like to see if there is anything I could tweak and peak on it.
Thanks!
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I guess my next step would be to take it into Mudbox or Zbrush for the variation detail.