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show shell bleeds.. in maya?

polycounter lvl 9
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Ballo polycounter lvl 9
HeadUvsLayout has a really handy tool to show the edge bleeding (pixel based) for each uv shell.

Do you know any script to have this in Maya.

Thanks in advanced. :)

Replies

  • antweiler
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    antweiler polycounter lvl 8
    There is no script that previews edge bleeding. Assign a surface shader with a color and do a quick Batch Bake on it (Its very fast with a surface shader). Set the desired resolution and Set "Fill texture seams" to the amount of pixels you want your bleeding.
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