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[UE4] SuperGrid

polycounter lvl 2
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zeorb polycounter lvl 2
Hello there!
Probably I should have started this thread much earlier, but well, better late than never :)

I'm developing SuperGrid for Unreal Marketplace, pack for level prototyping.

It's started as a simple auto UV feature, but slowly evolved into fully fledged level. I've decide to add more character into this and tried to create something interesting to experience. I was inspired by Portal and Mirror edge during development and I hope I've managed to recreate the vibe.
I plan to extend this demo level and keep improving this with time.

What do you think guys?
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