Home 3D Art Showcase & Critiques

Summer Improvement Thread.

polycounter lvl 7
Offline / Send Message
Mr.Moose polycounter lvl 7
Schools out, full time job, and Summer improvement thread!

tl;dr -> Moose is posting art over the summer

I've been doing 3D art on and off for quite a long time, and in the pass 6months/year? I've started to take it really seriously, and I've seen fast improvement. I want to push myself in the right direction here and become a stronger artist.

Right now I'd say I'm a generalist, but I want to be a character/monster/sculpting based artist. (I'd love to be super awesome at everything eventually, but right now I want to have.. my "main")

Objectives:
1. Establish Workflow
2. Train drawing skills
3. Push sculpting / Character art
4. Practice hand painting (maybe?)

1. Establish workflow -
I don't have one, and I keep finding myself doing projects without planning anything out. Which results in a large amount of confusion and problems. So TIME TO STOP BEING SILLY.

2. Train drawing skills -
This one is more straightforward. I can't draw. I'm starting to understand that this is extremely important and will really help me tie everything together.
Going to do at least an hour a day, watch : http://www.ctrlpaint.com/ then do the homework.

3. Push Sculpting / Character art -
This is the direction I want to take my art in. Going to take up the poly count monthly challenges and weekly anatomy. Not to mention also attempting to find time outside of that to pursue bust sculpts.

4. Practice hand painting -
My texture skills are sub par. I need to improve them if there is time in the summer to do so.


Where I'm at :
Posting my most recent works, to show were I stand as the summer is starting.

kdUhUsH.pngBAveCBS.pngO3rbGkE.png1LBYEsq.pngNwPWMc9.pngWbFDiCZ.png


Time to begin the Hot Summer Nights!

Replies

Sign In or Register to comment.