I`ve modeled a model in zbrush with some subtools .. i polygrouped every subtool and then unwrapped the whole model . then i used xnormal to bake the whole model at once , the results were bad ... so i tried baking normals for each subtool alone and the results were good ... the problem here is that now i have different png files for every subtool`s normal map and i need them to be merged for the weapon model.
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Post images, of the models and normal maps.
oh yeah i also dont know whats wrong with that planes
[ame="https://www.youtube.com/watch?v=bgYoXF6QmWw"]3dmotive - explode mesh for baking[/ame]
and as i said my problem is assembling and matching different normal maps into the uvs of the whole model.
i get that error when i hit bake
1. Open all the images in Photoshop.
2. Make sure they are all the exact same size. If not, you won't be able to place them perfectly.
3. Deselect if you have any selections active.
4. Hold down Shift, and left-mouse-drag the Layer you want from one image onto the other.
5. Don't let go the mouse button nor the Shift key until you see a border appear around the edges of the destination image.