I understand that the new 4R7 ZRemesher 2.0 Is better for hardsurface topology. But it seems that the results for organic topology are worse than that of 4R6. When I create Guides with the Z-Guides Brush (for example loops around the eyes and nostrils and mouth of a head), ZRemesher 2.0 does not give a very good result. It almost seems to ignore the loops. Playing with the curve strength and adaptive sliders does not seem to make much difference. Only at very extreme settings can I force it, but the results are not very good. (Does not really use these guides). While ZBrush 4R6 gave very useable topology with good poly flow/loops for organic models. Am I doing something wrong? How can I get the same result as 4R6 in 4R7?
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If anyone has a solid work flow or settings used that would be ace. Although as some people have reported it does seem to be an issue .
Thankfully I only updated a couple of weeks back, For now I will restore my PC which had the earlier R6 and hold off updating until solutions are found.
Same problem brought me until here. Any solution?
I have reported this to Pixologic, but if more people report this problem, maybe they will fix it in the next Zbrush versions.
@kunglao: Please report this problem to Pixologic
@snakeeaterjns: Please report this problem to Pixologic.
Thank you . I'll report them.