Hey there, so I'm working on a character's hair (WIP) and when previewing it in Maya with the alpha channel on I get this weird over lapping and clipping of the transparencies.
Here is what it looks like as of now with no texture:
Here is what it looks like with the alpha on:
A bunch of weird clipping and stuff. Any remedies for such a problem?
Replies
Set it to depth peeling and Transparency quality to 1.0