Hey there, so I'm working on a character's hair (WIP) and when previewing it in Maya with the alpha channel on I get this weird over lapping and clipping of the transparencies.
Here is what it looks like as of now with no texture:
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Here is what it looks like with the alpha on:
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A bunch of weird clipping and stuff. Any remedies for such a problem?
Replies
Set it to depth peeling and Transparency quality to 1.0