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HoneyBee

Xiao110
polycounter lvl 11
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Xiao110 polycounter lvl 11
Hi everyone, here is small game that I created with a new method that involve just ZBrush, Photoshop, and Unity. This is a simple and fast pipeline.
First create concept/ assets using ZBrush, then render out with BPR render using the material and light your intend to have in the game.
With the render you move to photoshop and edit them into texture/spritesheet.
finally your use it in your game.

here is the link to the game on Google play store
https://play.google.com/store/apps/details?id=com.dxhouze.honeybee

here is a link to download game for testing on web browsers, need unity web player
https://play.google.com/store/apps/details?id=com.dxhouze.honeybee

attached some final image of the game graphic

hope you enjoyed, and feel free to leave comments and questions.
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