Ive starting building a tec-9 over the last week, i have done the highpoly version of the gun.
I have started doing the LP version and have built most of it now.
I decided to do some Normal map testing to see if there would be any problems with the barrel of the gun. I have ran into a few normal map errors that im not able to fix. Im not sure if it's to do with how i've built the LP barrel or if im doing something wrong with the normal map.
I did the normal map in 3ds max using projection.
Any help would or advice on how it could be fix be appreciated.
Triangulation with normal map.