Looks very solid. but keep in mind that since Dota 2 is very popular in China, you should be careful when submitting items based mainly on bones/skeletons, since it is censored content there
1. I'm not sure about the hair, but that might be due to...
2. Using the Marmoset Toolbox I'm not getting the results I'd expect in game form the Dota 2 shader, are there any known issues with this, or am I likely to be at fault?
The hair looks really different from the concept, and doesn't fit the rest of the style imo. Looks a little sloppy too.
In my experience the marmoset dota 2 shader doesn't look exactly like the in-game shader. I use Marmoset only for promos and turntables. It gives an extra polished sheen. I suggest importing your model into the game if you want to preview it.
@SgtFrenzy: I'm afraid that it is a little bit too cartoony for the dota2 world. Recently the folks at Valve had declined one of my set due to its cartoony style, so while I really like the concept maybe you guys should do a bit re-design for this courier, as right now it might be a risk doing it with this style.
And just in case, I prefer the hairstyle on the concept better.
Replies
Being my first item I'm not hugely expecting to get this one in, but it's something I'll have to remember for the future
Hope you all like the set - http://steamcommunity.com/sharedfiles/filedetails/?id=476919138
Her work can be found here for anyone interested
So far I've got two issues:
1. I'm not sure about the hair, but that might be due to...
2. Using the Marmoset Toolbox I'm not getting the results I'd expect in game form the Dota 2 shader, are there any known issues with this, or am I likely to be at fault?
Cheers for any help or feedback guys.
In my experience the marmoset dota 2 shader doesn't look exactly like the in-game shader. I use Marmoset only for promos and turntables. It gives an extra polished sheen. I suggest importing your model into the game if you want to preview it.
And just in case, I prefer the hairstyle on the concept better.