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Lines shooting out of vertex ticks in maya?

Slugs
polycounter lvl 2
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Slugs polycounter lvl 2
Hey all, I've recently been trying to learn the maya pipeline so I apologize if this is a newbie question.

What's with these annoying lines flagging each individual vertex in maya. It really pollutes my viewport and I can't seem to understand how to get rid of them. Any ideas?

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