Hi Polycount!
My finals started and I have to model a small scene based off of a reference of my choosing, the first of which is this alchemist lab (I think?)
I already have everything modeled and unwrapped and I've started texturing in base values.
Hopefully I can get some critique on my work along with advice.
Right now I would say I need a bit more contrast in my values, specifically the wood.
Haven't really gone into adding details yet.
Replies
If by base you mean a simple sort of ground plane, then yes.
Still not sure if I should go with a wood floor or stone though.
I was planning on having a circular mask so the edges fade off or something of that nature.
I still have to do the orbs and the liquid inside them. Also need to warp the symbol on the banner to be more in line with the folds.
I also just realised the concept is from Torchlight II, lol.
Finished the base values, going to start adding colours now.
Still haven't done anything for a base yet.
I've added the base colours in now. Looks like I'll be spending the rest of the time fixing and adding in lighting + details going forward.
Painting in lighting.
Next thing I plan on doing is the base.
I am not sure what sort of floor I should do though, wooden planks or a stone tiled floor?
I plan on making it circular and just fading out with a mask or something like that either way.
Good point about making the floor out of stone, looks like that's what I'll do.
Stone floor of some sort, already lots of wood. maybe a rug to go with it.
Ayy Snafu. Thank you.
I like the rug idea, I'll probably be able to mix it with Fenyce's rune idea as well, I'll see how it goes.
Just got my placeholder floor in this morning:
I quite like the gray scale floor, so I might leave anything else I add to it in gray scale as well.
I'm not sure about adding the walls but I do plan on adding more variation to the values of the individual stone tiles to break them up, like you said. I'll also paint in some light around the candles at the back
Thinking of calling it done for now:
@Skodone
I am using 3D Coat to paint everything, with a little bit of Gimp to do a bit of colour adjustment.
thanks for the response!
i think i have to explore a lot more of the coloring functions of 3d coat, since i cant figure out how you did some parts so crisp
but i just started my first hand painted model ever so... a lot will come up i think during paintin gmore
Thanks Ben