Im having trouble with filling a hole on a simple polygonpipe, using MayaLT 2016 version.
I only get a "// Result PolyCloseBorder1" message. I also tried to select the inner egdes, but getting the same message.
Whats cause this? Dosent "mesh>fill hole" work on pipes?
Replies
If I'm not reading this correctly, you can use the append to polygon tool in the mesh tools menu. If I am, you can't fill in that hole because it creates internal geometry and Maya is being a bro and trying to help you out. Technically, there isn't a hole because all of the faces are connected properly. Deleting the inside ring of faces should allow you to close the hole if you so choose.
Also, you can set materials in unreal to be two sides, so you won't have that issue.
Thanks for the help!