Hey everyone,
I finally got a project done and it took me forever. I tried using ZBrush for a lot of the high poly detail and only used ndo for text and the emblem on the barrel. I am still learning how to properly triangulate my low poly, and was stuck with some pretty awful shading errors that I couldn't solve for the life of me... You can see them on both sides of the grip, near the top. I would love some critiques and maybe help with how to avoid that in the future.
The gun came to about 3030 tris and the barrel was around 600.
Thanks as always!
High-poly
low-poly
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