Hey guys,
first time I was trying to understand metalness PBR workflow.
As said on marmoset toolbag website , "The metalness workflow on the other hand, uses the albedo map to define both the diffuse and reflectivity content"
however when I apply albedo to my model in Toolbag2, the speculars doesnt change at all while changing albedo. Is this normal behavior or am I doing something wrong?
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Post up pictures of your maps if you could.
I guess I understand now the whole metalness haha
I dont have maps yet I was just experimenting with basic values in Marmoset