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[UDK] Medieval Room

polycounter lvl 8
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Ubuska polycounter lvl 8
Hi. I started this environment as a learning project. I never done any medieval environments before, so I started with one room.

Software used: Blender, UDK, Photoshop, XNormal, nDo.

Here are some references I gathered.
RUli3ED.jpg
TcxTQBx.jpg

I started from blocking out base form with BSP brushes.

ugrPQkQ.jpg

Then I made highpoly models for tiles. Also I made non-tiled versions for better details.

Here is day1 progress
SS8WOPA.jpg

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