For foliage I have a difuse, specular and normal map.
I need a transmission map for the UDK material to work correctly.
(The specular map is supposed to have alpha in the red channel, specular in the green, and a transmission map in the blue channel.)
Apparently knald can generate a transmission map?
Which map do I use to generate it?
And is there anything else I need to consider when trying to create a transmission map?