very good, especially cool when you zoom in, the f35 texture looks a bit colourful, like an oldschool diffuse lighting texture but its actually using a pbr shader?
very good, especially cool when you zoom in, the f35 texture looks a bit colourful, like an oldschool diffuse lighting texture but its actually using a pbr shader?
Yeah I got the best results using the PBR shader even for assets which werent made for it. Like the RK i actually textured in max viewport using xoliul's shader sometime back in 2011. The F-35 on the other hand was textured for Arma 3, which uses quite a unique shading system. At least they advertise it as being "PBR" but it uses a single channel specular and gloss map along with a colormap (diffuse). I might have gone slightly overboard with the postprocessing effects especially on the f-35 exterior shot since the textures i had to work with were monochromatic and i was strugging to make them look good in a pbr environment
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Yeah I got the best results using the PBR shader even for assets which werent made for it. Like the RK i actually textured in max viewport using xoliul's shader sometime back in 2011. The F-35 on the other hand was textured for Arma 3, which uses quite a unique shading system. At least they advertise it as being "PBR" but it uses a single channel specular and gloss map along with a colormap (diffuse). I might have gone slightly overboard with the postprocessing effects especially on the f-35 exterior shot since the textures i had to work with were monochromatic and i was strugging to make them look good in a pbr environment