Is there anyway to apply one material to the object in one view-port and a different material in a different view-port? or have x-ray mode only effect specific meshes?
what I'm trying to do:
In persp mode I want the mesh to have a normal lambert so I can see the model easily for modelling, but in my side view-port I want to either be able to have a different lambert on it which I have the transparency set really low in order to see the reference image behind it OR I could use x-ray mode but then the reference image gets harder to read
any tips?
till then I guess I'm stuck flipping back and forth between my two materials : (
Replies
Here's the dirty mel I've been using to toggle it on and off per object for the last 7 years :
Depending on the reference it can start to look muddy really quick and end up being useless
thanks for all the replies! I'll have to look into those scripts : ) much appreciated!