Looks nice.
Only thing that's standing out to me right now is the trim between the floor and the wall; it looks very black and keeps drawing my eyes to it, maybe lighten it a bit?
Also, can we see a close up of the pastries in the display fridge?
Nice buns, lol. With that space really big in the back, I expect it to have apron and chef hat hangers. Some papers in the wall (Fire safety purposes, safety guidelines, contracts etc) How about stickers in the fridge ?? Overall looking good. ! Keep it up !
As a baker, I can gave you one tips, no baker ever would put a cake on a grid. 90% of chance of it breaking down, it's too soft, you can only put bread or viennoiserie on grid. no cake.
haha looking good! thats dedication! I love a good pastry! the cieling looks a bit chunky and lacks lights, any plans or reference youre using for this bit?
Floor material is looking nice same with the bread props and pretty much everything else really nice work. Looks a bit dark down the back though and the lights look very small.
Hey thanks for sharing. Its really cool of you. I think im convinced to learn SP.
Anyways, all you need is dirt and grime. A really dark thing on the ceiling from the smoke of baking would be cool. Some dirt on the base of the cabinets. tables and chairs ? A tv menu would be nice too. Good luck !
The scale is a bit questionable in some areas, particularly the cash register/desk, which looks about knee height compared to the shelves in the front. Also the brick texture seems a tad small and flat to me.
@: OctoKube: I redid the normal and roughness maps on the wood in the last updates. I'm not sure what else to change about it at this point. And thanks!
Fuiosg: Thank you. I went in and checked scale; the counter was about right, but the shelves were huge. I also made the normal on the bricks stronger.
@Jordan: They both have reflections. Display cases, with the lights inside of them, are designed to minimize reflections, so they're subtle, but they're there. The jar has refraction; I wasn't able to get satisfactory results with refraction on the case. I think I ran up against the limits of the engine, as I'm pretty sure everything is set up right, but if anyone knows good resources I'd be interested.
Replies
Only thing that's standing out to me right now is the trim between the floor and the wall; it looks very black and keeps drawing my eyes to it, maybe lighten it a bit?
Also, can we see a close up of the pastries in the display fridge?
And sure, here you go:
Filling the rest of the case is gonna take a bit.
Odow: Good pooint! I put the cakes on trays. Thanks!
Divinitize: I'll add some pasties in the display case just for you.
Dan: Thanks!
Added a few more varieties of bread and a scattering of other details.
Now, pastries.
http://imgur.com/MO0xW1W
Thanks! Both bread and tiles are substance designer.
Made a bunch of small changes based on some notes people on 10k hours gave.
Anyways, all you need is dirt and grime. A really dark thing on the ceiling from the smoke of baking would be cool. Some dirt on the base of the cabinets. tables and chairs ? A tv menu would be nice too. Good luck !
@dry0n: Thanks!
Fuiosg: Thank you. I went in and checked scale; the counter was about right, but the shelves were huge. I also made the normal on the bricks stronger.
@Jordan: They both have reflections. Display cases, with the lights inside of them, are designed to minimize reflections, so they're subtle, but they're there. The jar has refraction; I wasn't able to get satisfactory results with refraction on the case. I think I ran up against the limits of the engine, as I'm pretty sure everything is set up right, but if anyone knows good resources I'd be interested.