Hi guys,
To improve my skills about sculpting i decided, some time ago, to focus on likeness-sculpting because I think it needs a lot of observation and great detailing.
Here's what I have about Birdman. I know he needs more work on feet and legs, but I decided to go ahead with anoter one because I need to push my eyes one step further.
So I decided that the next one would be a clothing practice and also a next gen character:
The clothes are only a blockout so far...
Regards!!
Replies
A little update. Just playing with proportions and the blockout is done. Now is time to go further with the head first, hands and clothing. So much to work on!
The folds on the trousers of the second model look a bit sucked on, but that doesnt really mateer cause it still looks good. Also I really like the initial pose, it has a nice hang to it.
Also, his hips are very far forward right now, is that intentional? It doesn't seem very natural. I could be wrong though :P
Thx for your comments. The folds and each piece of cloth are only a blockout, so I will fix each issue you said to improve it. Now I'm here with a little update from the head. I will move ahead with the detail on next step.
Hope you enjoy it!
http://i.imgur.com/Cs22ZMI.jpg