Trying to animate wings with ncloth, but the wing detaches from the bone mesh when its moving. thats after baking and caching. And time starts from -50 to +100, to give the ncloth time to settle. Still no solution. it just drags no matter what out of place. heres a screenshot when its moving.
https://i.imgur.com/Qi5zrm1.png This is using maya. I also tried interactive playback nsolver and that intial state set from current. Nothing works. If there is no way to fix this, how can i turn the ncloth mesh back to a normal mesh and combine it so it stops being dynamic? because freezing transform/del history on it, ruins the rig.
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[ame]https://www.youtube.com/watch?v=xvvARfwE95Q[/ame]