Hey everyone
I made this Dzong Chorten (can be found in Far Cry 4) and I tried Substance painter for the first time. But I have no idea what am I doing in Substance Painter, especialy while painting environment props. So I am looking for some feedback on the texture. (Damn, environment textures are 1000x harder than metal props)
Here are some pics
Thanks in advance for feedback.
Replies
great work right there! It's nice to see someone recreating Far Cry 4 buildings, I really like this type of architecture.
Regarding the texture, it looks very cool except the red roof. I don't know if it's too glossy or just heavily desaturated, but I think that roof should be more red and maybe a little darker. Overall it feels pretty realistic but maybe the edges of this "building" should be a little bit more destroyed and naturally shaped. At the moment, they are perfectly straight and it just breaks that realistic look.
Looking forward for upcoming updates and maybe more buildings like this one, I love it!