Hey everyone..
So basically I have been doing 3D for a couple of years now but have recently decided to go down a different direction from my previous work and start building an 3D environment art showreel for games. It's a bit daunting for me as I am going solo, learning on my own but using resources online like polycount (which in really grateful for). I was wondering if anyone had any advice for me, and I also had a couple of questions...
Where should I look for concept art to model from? Is it ok to model environments from "Art of" books of my favourite games for example? Or is it better to model my own or other people's original designs (with permission ofcourse). If so, does anyone know a good place to find concept art to use?
Also, I have a few companies I am catoring my showreel for, but is it a good idea to have some variety in my showreel? For example, realistic and stylised stuff?
Thanks a lot for any help, and all the best
Gallamanji
Replies
www.pinterest.com
Create an account and follow artists and boards that you like. Myself and many other artists have mood boards and categories for different art projects.
www.artstation.com
A really great website with plenty of top notch 3d and 2d artwork.
www.deviantart.com
Despite having a bad reputation, Deviantart does have some hidden gems in it and can be useful if you know how to properly navigate it. There is plenty of junk to weed through though.
I really love Archatlas: http://archatlas.tumblr.com/
Anyhow if you have an idea you're excited to create, then definitely go for it.