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3DSM 2016 Alpha Aliasing

Hi,

I just installed 3DS Max 2016 and opened a tree mesh I'd been working on in 2014. There is a lot of aliasing and blurriness in the needles texture. I know it's a 2016 issue as it looks fine in 2014. Any ideas about what's going on?


Attached are relevant screenshots, the second-last one being the tree looking fine in 3DS Max 2014 and the last showing the material settings in 3DSM 2016. And as an aside, how do I get rid of the silly blue selection boxes?

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