After a long break I decided to get back into making characters, and mainly improving with zbrush. Started out with a quick sculpt, but then wanted to take things into photoshop to get his outfit right.
Above are some of the more later stage concepts, though as much as I like the fur I thing I might try to scale it back as it seems to limit what colour combinations I can play with (and still like it anyway)
Feedback is very welcome!
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I thought carrying heavy water barrels would be a monk - like activity, hope you like it.
Good luck!
Apologies I have not been able to dedicate much time this week to providing updates. Mainly been playing with different features and colour schemes.
These are some of the ones that turned out alright. hopefully I will have some more time this week.
Good to be back in 3d.
Also, I really need to practice my shading a bit more.