It doesn't seem possible to send models directly from Zbrush to painter. Each time that I try obj or fbx the material looks broken in Painter:
-If it is an OBJ there is only one material.
-If it is FBX the material list can not be selected properly and it is buggy. Also the materials don't correspond to the number of objects, some are repeated and some missing.
I did assigned also different materials in Zbrush. Also I tried to assign different materials to each poligroup in the FBX output options. This works in very simple objects but not in normal production ones, where simply mess the materials.
Is there any solution that I'm missing?
And yes, Zbrush-3dsmax-Painter works and will be better with the new script. But I rather would prefer to export directly from Zbrush. Max takes ages to load with GOZ. Painter doesn't like too much to have running Zbrush and Max in the background and it is simply another step more.
Thanks :poly121:
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Blender port would rock too