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Maya Normal map problem

So Im trying out maya 2016 and I find yet another problem I think :D
Every time I apply a normal map and try to view it in view port 2.0 it show up in a really bizarre way.
And same thing with normal's.

Here are some small examples I made
Normal Maps
KQevBSJ.png

Wired Normal's
2x5jgkr.png

Pleas help me find out whats happening.

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