Hi there ! I'm not completely sure if this has been answered before, but i wasnt able to google the answer to this yet.
I was trying to use the Default Color Swatches for DDO's Default Material Presets and its kinda strange.
As far as i can see the Colorswatch file for Photoshop matches the Colors defined in the Default.XML (which is the default preset), but the swatch.fbx does not. The Colors are pretty far off so using the "find closest id match option" doesnt help it.
Can anybody else confirm this ? Do i have an outdated swatch.fbx (i've found it in Users\Public\Quixel\SUITE\swatches )? I use the Quixel Suite 1.8 and own a legitimate Version, and i cant find another swatch.fbx on their website.
Thanks to anyone taking a look into this, i appreciate the help
Replies
What color settings do you mean exactly ?
I tried bot with gamma correction on and off and both results dont match the expected values. I also tried opening the Image in Photoshop with Different Color Profiles (SRGB, Adobe RGB, or leaving the embedded), all with the same results. Also i can confirm that the colors are not messed with in the baking process, because the values of the baked maps match those set in the swatch.fbx materials.
This is a screenshot of the situation i'm having. I picked titanium for example but the other materials dont match either.
I'm getting the same issue with swatches.fbx from Quixel Suite 1.8, but with Blender.
i.e. in the swatches provided for photoshop (Swatch.aco), the color for Varnished Wood is #c85300, but in the FBX file once imported into Blender, the color is #E59B00 which results in "Undefined" in Ddo.
I converted swatch.fbx to ASCII and found the definition for VarnishedWood:
The value for DiffuseColor corresponds to the hex value (#E59B00) picked up by Blender. As far as I can tell, none of the Swatch.fbx correspond to color in Swatch.aco (#c85300)
I'm going the manual route too with taking swatch color values from Photoshop - this is working OK for now, but it would be nice to be able to use Swatch.fbx instead.
Quixel suite is a fantastic product. Any help would be appreciated!
Here's the download link, so no one else has to do this tedious work : https://dl.dropboxusercontent.com/u/17204989/DDO_FBX_Default_Swatch.rar
Please report back here, if you're still having problems with the swatch.fbx i made or if it just works as expected. So that we all know for sure that this fixed the error now.
Also if anyone from quixel sees this and would like to update their swatch.fbx with mine, feel free to do this and if you're feeling all too grateful about it, i wouldn't mind getting a month of beta access for megatextures .
I´m very sorry that you had to do it in the first place but very thankful that you shared it with everybody here, I will think of something nice to compensate you with (How does an autograph sound?)