Hello,
On my last project, Wolverine, I had difficulties to place an make good cloth folds. So I want to practice it in this new project.
I chose an Assassin's creed illustration from
Will Muray :
![XcdXUgi.jpg](http://i.imgur.com/XcdXUgi.jpg)
For the moment I'm always thinking about what her back could look like (how the hood is attached), so I started the sculpt of the body.
![Sk6H0x1.jpg](http://i.imgur.com/Sk6H0x1.jpg)
![tFjrasW.jpg](http://i.imgur.com/tFjrasW.jpg)
For the face I spent most of the time on the lips, which generated some
proportions mistakes on the rest. I will work again on it.
![8OuMR9b.jpg](http://i.imgur.com/8OuMR9b.jpg)
Please let me C&C, and if you have an idea about what does the back look like, don't hesitate to share !
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
Replies
Nice stuff!
Thank you Kanga,
I did a break on this project, because I'm working on another one for a contest.
I think I will post some updates next week.
To more, I just saw this on Artstation : https://www.artstation.com/artwork/assassin-girl-wip
Haha finally I am not the only one using this concept... I think will make a character ready for next-gen video game (40-50k faces).