I welcome you to the Weekly Anatomy Challenge!
There is a lot of people on the forum struggling with the complexity of the human body anatomy, including myself. Although, there is a huge amount of references that can be found over the internet, I think that nothing helps more than a help & criticism from fellow artists. If we spice it up with a little bit of a challenge, that might push us to work and study harder!How it will work ?
Every week I will create a thread with a new challenge, picking up a certain part of the body in three different poses. Don't worry, we won't run out! There is a great deal of ideas that we might use, to make it more demanding with each week.
Who can participate ?
Everyone! I don't want to limit the challenge only to sculptors, so, together with the pose, I'll try to post references on which, people can also draw an ecorche - Scott Eaton style.
It is not a requirement to use Zbrush/Mudbox, you can always create mesh in Maya or any other program, as long as it's about anatomy and people can critique your work.
Guidelines
- Always post the reference that you're using, it will make it easier for everyone else to critique your work
- Please, try to post a critique on someone else work
- Post the WIP of your study, you may spend a lot of time doing the final image and in the end you will learn that your basic shape is wrong
- Have fun and learn!
Week 3 Theme
Hand - Two Poses - Open and fist
Replies
Yea that is true! But I find it incredibly tough to figure out some of the angles on the anatomy, what I like is the sculpts give 360 view (like some of those sculpts)
I'd love to know about any resources that do this for a regular person
Sorry for such a late answer, but I've been away for a weekend.
Here we go!
I'm not sure if I have time to get to the fist, I've got finals coming up
As for feedback, it seems that you guys are quite a bit better at this than I am, and I can't really pick out anything that feels off.
Here's what I saw from you... Good start btw!
The fat thumb is what I first noticed, then maybe having the fingers a bit closer together and then your fingers relaxed some more. Try letting your hand hang and look at it, the middle finger isnt straight. They all have a slight curve. Take what you will, I'm learning here as well!
Cheers
I redid this hand, and I think this one went better. I tried to keep all your feedback in mind.
I'll keep the topics going of course!
I tried to make the most finished model possible, but I think later I will work more in the nails. Where more do you think it can be re-done?
@Malatoar - The palm of your hand is very flat, need to be a little more fat
@Rav3 - Good shape! It will be very good with more details
http://www.polycount.com/forum/showthread.php?p=2286846#post2286846