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GENTLEMEN. Quick question on Skyboxes, do answer if you can

polycounter lvl 18
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odium polycounter lvl 18
Just trying to spiffy up my skyboxes and I noticed that I'm still making them like I did 10 years ago, either a single envMap cube, or a hemisphere with bad mapping on the very top, and to be quite honest I'm just not gonna stand for it.

So, while I sit down... Whats the general though behind the best way to make them these days? Keep in mind I mean just the sky, not the far terrain in the sky, and that I will be looking for moving effects, clouds etc.

Thanks awfully! Pip pip!

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