Home Technical Talk

Texture re-sizing methods

So recently I've being doing a lot of textures for a web game.

I make the textures at 1024 in Photoshop and keep the PSD at that size so I have a decent quality copy of them, then I export a Targa, open the Targa in Photoshop and re-size the Targa to the size the texture will be in-game and save it.

This method has worked for me for as long as I can remember but right now I'm doing a lot of textures and often have to make small changes which requires repeating the process each time.

I've just been thinking there's got to be a better way. Using save for web and devices is probably my favorite Photoshop tool but as far as i know it can't support Targa files.

Does anyone have a better method of re-sizing textures or exporting them at the right size to begin with? I'd love to hear them.

Thanks,
Powerbored

Replies

Sign In or Register to comment.