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How to bypass the xNormal polycount limit in 3D viewer?

loggie24
polycounter lvl 3
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loggie24 polycounter lvl 3
Hi. I have a really large mesh (10 mill polys) and would like to use the 3D viewer to create a cage, but i can't because the limit seems to be around 8 mill. Anyone know if i can bypass this somehow?

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