I've recently invested in 3dsmax 2015, mostly it's nice but I really cannot stand how the viewport navigation now works.
Whenever I alt+Mouse3 the camera seems to pivot around something different and nonsensical
Is there a way to set the viewport mouse3 pan and pivot to behave like it did in older versions?
Replies
maybe you changed the Orbit mode in your old version from default to another mode. Or they changed the default because imho the default setting sucked ^^. So in the bottom right you can switch 3 orbit types.
http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-6DA741AB-9941-4957-903A-4B998C1C65E7
Thanks everyone!