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Interior Scene

This is my fist thread. Still a noob when it comes to Maya. This is a modelling and texturing exercise I did recently. I was hoping to get a crit from you guys on how I could push this to the next level. Thanks.

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  • hmm_rock
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    hmm_rock polycounter lvl 10
    It's looking nice! I'm no lighting expert, but the light looks soft and clean. Not sure how much further you could push such a small scene, maybe you can expand the space/ make a whole room w the same look? My only crit would be that the transition from the floor to wall seems a little abrupt. Maybe more dust/clutter round the edges or a bigger molding? I'd like to see more clutter overall, trash on the ground, cups on the desk, posters on the wall. But good job! What are you using to texture?
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