Hey guys I'm having trouble with my diffuse map when I create a project in photoshop CC with dDo. Every time I create the project the diffuse map turns gray scale, thus making it totally useless. Any time I open the diffuse map in photoshop by itself it has the correct colors of the corresponding materials though.
Is there some sort of hidden setting I'm not seeing or is this just some weird issue with dDo?
Replies
Would you mind posting some pictures of this?
What inputs are you feeding in to the project and what Calibration profile are you setting up in the "Base Creator"?