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Grass rendering problem

Hello

I've been making some grass in Max, I'm happy with it but when I start to bake a normal map it looks kinda thinner and it makes some blades disappear. I also did a quick render in Max with F10 and I see the same problem. Why is that?

High Poly (Front view from Max)

nzmugt5lwp0ukhyp5229.jpg

Normal (Baked in 4k, downres + black bg for better view)

kqcaok3m3rfe7t7jqsck.jpg

F10

1uk8z0bjatbu31az15mc.jpg

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