If all goes well, this shall be the thread in which I, Polycount user Chip-Chap, dump all my 3D work, accompanied by any relevant concept art. Any feedback or critiquing is obviously very appreciated, but feel free to just look at my garbage and proceed on with your day without a word.
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I'm quite content with most of the actual model, aside from the hands. They looked off no matter what I attempted, and they deformed strangely when it came to rigging.
As for textures, I went for a Borderlands-ish style with all the sketched-in black outlining. Though, I don't think I'll be doing it again.
Like I said, the hands had some weird deformations but overall her rig's pretty solid. That being said, aside from some blend shapes for her eyes it's just a basic rig.
And I forgot where I put the few animations I did using her so here's a beetle.