yeah i have to create an alternate costume for a fighter game character, and i dont really have the time left to create the missing assets like the lasso and the breast plate before the deadline
so far iv got the tiara and wrist braces which are pretty wonder womany
There is a lot of unused UV space you have there, especially for the head and arms and it is costing you in detail. You wont see the back or top of her head but you have given more UV space to those areas than to the face. You can bring those side areas of the head UV island in by half each side and therefor double the island size which is especially important for things like the face.
There is a lot of unused UV space you have there, especially for the head and arms and it is costing you in detail. You wont see the back or top of her head but you have given more UV space to those areas than to the face. You can bring those side areas of the head UV island in by half each side and therefor double the island size which is especially important for things like the face.
Something to consider for next time
Thanks that was really useful i altered the head and body uvs so that they are on the same uv sheet and symmetry'd most of the body over to double the amount of space available
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I wouldn't have known that's Wonder Woman... She misses on all of WW's characteristics.
so far iv got the tiara and wrist braces which are pretty wonder womany
Something to consider for next time
I cant seem to find the textured high poly version of the hair so these renders are using the low poly model on a highrt sub division
Low Poly
i will post more images soon of the wireframe, texture sheets and highpoly if my computer will allow
Thanks that was really useful i altered the head and body uvs so that they are on the same uv sheet and symmetry'd most of the body over to double the amount of space available
I did not have time to separate the top texture sheet into its own 1024 map before my deadline but i will be changing it soon
The tiara UV island has been symmetry'd now nut the maps have not been edited