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UE4 Mobile problems with packaging lights

Hello guys, I need your help. I can´t find a solution for the problem of the stains and dirty lights in mobile devices (Android, tested in a Sony Z3). I checked here the answers and questions but this is not a solution man. I need to use white walls or clean colorful walls in my project...and I have to use a texture as solution?. I tried to use a texture with minimun details of a wall paint, and the result is the same.

Thanks for your help!!

Here are some screenshots of the mobile device.

2015_04_06_02.17.00.jpg

https://dl.dropboxusercontent.com/u/60119822/UE4%20Problems/2015_04_06_02.17.26.jpg

https://dl.dropboxusercontent.com/u/60119822/UE4%20Problems/2015_04_06_23.06.17.jpg
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