Hello all,
For the past 6 weeks or so I have been working on creating a game ready Iron Man MK42 suit and this is my progress at present.
This has been good practice for my hard modelling workflows and techniques and as a big Iron Man fan has been an enjoyable experience.
I am really looking for some critique of the materials as well as anything else that any one has any concerns about. I am going for battle damaged but not overdone. I didn't want a pristine suit with no scratches but neither did I want one completely destroyed.
All I have left is a few poses, after correcting any critique, but I have also thought about modelling a head for the inside of the helmet but am unsure if it will add enough I me do it justice. If anyone has anything to say on this matter than please say.
Thanks for looking
Dan
Replies
Over the last few days I have continued working on this and have now completed my Iron Man model, and here are the results. I created a rig in Maya to allow me to pose the model and then rendered in Marmoset Toolbag.
If anyone else has anything to add please feel free.
Thanks for looking
Dan
I have edited the post with the images, hopefully they are now visible.
Many Thanks