Just wondering what's the best topology form for shoulders, the character that I'm creating is a samurai, therefore a lot of movement is required of it. feedback/ideas? thanks.
*Edit*: Franky beat me to it! Haha. I like what you have so far but you might give the wiki a look. The bit you have under the armpit might give you some trouble when rotating the arm up.
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Seriously, check the wiki out, there's so much useful info there about everything.
*Edit*: Franky beat me to it! Haha. I like what you have so far but you might give the wiki a look. The bit you have under the armpit might give you some trouble when rotating the arm up.
http://www.hippydrome.com/ArmsShldrRot.html