Hey guys,
I am curious if there is possibility to somehow merge layers in substance painter. When exporting files into UDK, I have over 40+ textures. I tried to combine those alredy, but Igot dozens of small parts and its impossible to combine it into one.
If its not possible to merge layers or export out as one texture, how do you achieve the final texture ?
Thanks for advice.
Replies
http://postimg.org/image/x4uwn0eh3/
I'm not sure if you can project all your work onto a new mesh using only one material/texture set; when I tried this in reverse it would only project the texture set with the same name onto the new mesh. So you might have to merge them manually for now.
Merging texture sets in some way is on their roadmap, but I don't think there's a currently a way to do it. It might save you time in the future to just work with less texture sets if you can manage.
I generally just use one texture set per uv set (ex: if the head of my character has its own uv sheet, i'll make that its own texture set).