Hello, for a University project I am wondering whether someone can inform me of the following:
If you were hired as a artist creating sprites, how much money would you expect to earn per hour?
If you were outsourced to make a sprite how much would you expect to earn per sprite made?
Thanks.
MyOldDeadInn
Replies
To figure out how much you should charge for any work, first you need to figure out how long the work will take you to do, then you need to figure out how much your time is worth. From there, its a simple matter of amount of work * day or hourly rate, and that is how much you charge.
When figuring out your freelance rate, be sure to include all the various extra costs of doing freelance work, like:
paying for taxes
paying for retirement
having enough money to survive between gaps in work/downtime
cost of living
hardware/software costs
etc
MyOldDeadInn
And why would it be different? Work is work. Of course people can start giving discounts, be it for passion projects or for large amounts. But this is a whole different discussion.
MyOldDeadInn
In most cases, you pay more for higher quality/more experience.
Edit: Do you need something specific? As you could probably just use some RPG maker sprites
http://wiki.polycount.com/wiki/Freelance#Freelance_Rates
you seem to have missed that companies like, zynga, facebook, king, wooga, goodgame, innogames and maaaaaaaany more that i don't know, use sprites for almost all of their games. and they have tons of money, the mobile and browser market is huge. especially here in germany, thats almost all thats left from the industry here, and they are doing pretty well.
What are you willing to pay for quality art?
That is a question you should be asking yourself,
thanks,
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