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Fwap's Substances.

polycounter lvl 13
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Fwap polycounter lvl 13
I've been fiddling around with designer a little while now, I think i'm confident with it enough to start sharing.
As always C&C welcome.

joel-azzopardi-screenshot004.jpg?1427949753

joel-azzopardi-screenshot002.jpg?1427609385

joel-azzopardi-mosaicwood.jpg?1427447164

:)

Replies

  • A-N-P
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    A-N-P polycounter lvl 6
    The ceramic tiles are really nice, but I'd tone down the amount of cracks there. It seems like almost every tile is cracked.

    I'm also just getting familiar with Designer so I'd love to see breakdowns of your substances :)

    Keep em coming!
  • Whalebones
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    Whalebones polycounter lvl 11
    Hey dude,

    Your substance stuff is really nice, but I do agree with A-N-P, you're cracks need toning down a bit, stuff like cracks work a lot better when they're subtle and add more believability to the piece. Also you maybe need to research how tiles are laid and cut, there is surely no way that the big square areas of tiles would be laid like that, the border tiles would need to be cut first.

    Capture1_zps8bo7gcqc.jpg
  • Fwap
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    Fwap polycounter lvl 13
    hey guys

    Thanks for the crits, i decided to do away with the cracks all together, i might keep exploring the idea but i think it looks alright without it?

    58lNTOS.png
  • James.
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    James. polycounter lvl 6
    looks much more realistic now (:
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