srry i thought they should be since they were underneath the shells in all tuts that I followed. Seems I was under the wrong impression.
It happens that they stay that way inside the UV editor when editing the UVs after using the Auto UV Unwrap tool for some reason. The actual representation in the viewport, however, remains correct, so I just tend to disable the texture preview inside the UV editor or dim it.
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Should they be? I don't really get what's happening there.
srry i thought they should be since they were underneath the shells in all tuts that I followed. Seems I was under the wrong impression.
It happens that they stay that way inside the UV editor when editing the UVs after using the Auto UV Unwrap tool for some reason. The actual representation in the viewport, however, remains correct, so I just tend to disable the texture preview inside the UV editor or dim it.